Space Marine 2 update today finally adds Neo-Volkite Pistol – but there's a catch

Focus Entertainment has rolled out a Space Marine 2 update today that introduces a new secondary weapon, as well as buffs for a few primary weapons.

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The Neo-Volkite Pistol is here at last, letting you fry your enemies with a focused heat ray – but it's only useable in Operations mode for now. Today's Space Marine 2 update finally adds the Neo-Volkite Pistol to the game, which we've been eagerly waiting on since it was detailed in the Space Marine 2 roadmap . Last month's patch 4.

0 missed the mark with players, despite introducing new content like photo mode, Lethal difficulty, and the new Termination Operation on planet Kadaku. Aimed at finding a middle ground between too hard and too easy, the update fell flat, and developer Saber Interactive dropped hotfix 4.1 a week later to roll back some of the changes.



The Space Marine 2 update today will hopefully avoid a repeat of last month, and at a glance, it looks like it should be a hit. We've got the brand new Neo-Volkite Pistol for the Bulwark, Assault, and Vanguard classes to use as a secondary weapon, buffs for a handful of primary weapons, and fixes for bugs and connection issues which seem to be an ongoing battle. If you're looking to give the Neo-Volkite pistol from today's Space Marine 2 update a whirl, just bear in mind that it's only available in Operations for now, with the developer saying that it's still experimenting with balancing in PvP.

It'll land in Eternal War in the next major Space Marine 2 update, which will also introduce the Dark Angels cosmetics, a new Operations map, and a new enemy – pegged for early December. But for now, here are the full patch notes for the Space Marine 2 update today. Space Marine 2 update 4.

5 patch notes The patch notes for today's Space Marine 2 update were posted over on the Focus Entertainment blog : The Neo-Volkite Pistol, a powerful thermal ray weapon, is now available for the Assault, Vanguard, and Bulwark classes! Unlike other weapons, the Neo-Volkite Pistol blasts a heat ray onto your enemies, dealing accumulative thermal damage. Focusing on one enemy will ramp up the damage—until it generates a localised explosion for huge damage to your target and all nearby enemies. Please note that the Neo-Volkite Pistol will only be available in Operations mode for now as we continue to experiment with balancing in PvP.

It will be added to Eternal War mode in our next major update alongside a new Operations map, a new enemy, and the Dark Angels cosmetics. Until then though, you’ll be able to try it out against your friends in the Battle Barge’s Sparring Arena! Slightly reduced amount of heat generated by normal and charged shots for versions: Master-Crafted - Alpha Salvation of Bakka - Alpha Gathalamor Crusade - Alpha Fixed a bug that would cause several versions not producing heat at all. Fire rate increased from 50 to 60 rounds per minute.

Headshot bonus increased from x2 to x2.5. Scope added Headshot bonus increased from x1 to x1.

33 Adjusted damage falloff curve: Base damage increased by 50% for the first 10 meters, after that, the damage drops to the original pre-patch value. Max ammo increased by 1 magazine for each version Fixed a bug causing unlocked DLC cosmetic items to get locked again after a restart. Fixed a bug causing the Sniper perk 'Targeted Shot' to not work after swapping weapons.

Fixed a bug causing the Sniper invisibility not getting removed after a shot in rare cases. Fixed a bug preventing players from muting the others in PvP. Fixed several perks not triggering correctly from enemy kills.

Fixed a bug that prevented certain weapon perks from triggering correctly when reaching a specific HP threshold. Crash fixes and general stability improvements. Fixed server disconnects with unstable user connection.

General connectivity improvements. And that's everything in today's Space Marine 2 update! Between the weapons perks bugs getting blasted and the primary buffs, patch 4.5 should have a better reception than last month's debacle but let's wait and see how it pans out once players start jumping in.

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