All weapon buffs & nerfs in Warzone & Black Ops 6 Season 3

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Here is every single weapon buff and nerf included in the huge Season 3 update for Black Ops 6 and Warzone .

1 All buffs and nerfs in BO6 & Warzone Season 3 2 Warzone 3 Assault Rifles 4 SMGs 5 Shotguns 6 LMGs 7 Marksman Rifles 8 Pistols 9 Launchers 10 Special 11 Helpful Warzone guides 12 Black Ops 6 13 Assault Rifles 14 SMGs 15 Shotguns 16 Marksman Rifles 17 Movement Updates The Warzone and Black Ops 6 Season 3 update comes with a host of weapon buffs and nerfs that look set to drastically shake up the meta going forward. Season 3 is already one of the biggest Call of Duty updates in recent memory, bringing back Verdansk and introducing the new Shattered Veil Zombies map . But on top of all the new content, it’s also mixing up the meta in a number of exciting ways.

Not only does it come with plenty of new weapons, such as the iconic Kilo 141 and CR-56 AMAX Assault Rifles , but it also introduces substantial balancing changes to the existing guns. So, here’s every weapon buff and nerf. All buffs and nerfs in BO6 & Warzone Season 3 Warzone Assault Rifles Additional Adjustments Headshot multiplier increased from 1.



07x to 1.2x Lower Torso multiplier increased from 0.9x to 0.

95x Leg multipliers increased from 0.88x to 0.95x Bullet Velocity increased from 830m/s to 840m/s Additional Adjustments Headshot multiplier increased from 1.

1x to 1.2x Leg multipliers increased from 0.95x to 1x Bullet Velocity decreased from 810m/s to 790m/s Additional Adjustments Headshot multiplier increased from 1.

07x to 1.15x Lower Torso multiplier decreased from 0.92x to 0.

85x Leg multipliers decreased from 0.92x to 0.85x Bullet Velocity increased from 790m/s to 815m/s Aim Down Sight movement speed increased from 3.

2m/s to 3.3m/s Movement speed increased from 4.7m/s to 4.

8m/s Attachment Adjustments CHF Barrel Vertical Recoil penalty reduced from 50% to 30%. Additional Adjustments Lower Torso multiplier decreased from 0.95x to 0.

88x Leg multipliers decreased from 0.9x to 0.88x Additional Adjustments Headshot multiplier increased from 1.

07x to 1.1x Lower Torso multiplier decreased from 1x to 0.8x Reduced visual recoil Additional Adjustments Headshot multiplier increased from 1.

1x to 1.2x Upper Torso and Arm multipliers from 1x to 1.05x Bullet Velocity increased from 815m/s to 820m/s Additional Adjustments Headshot multiplier increased from 1.

1x to 1.15x Lower Torso multiplier decreased from 0.85x to 0.

8x Leg multipliers decreased from 0.85x to 0.8x Additional Adjustments Headshots multiplier increased from 1.

04x to 1.1x Lower Torso multiplier decreased from 0.89x to 0.

8x Bullet Velocity decreased from 800m/s to 780m/s Attachment Adjustments 100 Round Mag size decreased to 80 3-Round Burst Mod Burst Fire Delay reduced from 160ms to 140ms. SMGs Additional Adjustments Headshot multiplier increased from 1.1x to 1.

2x Lower Torso and Leg multipliers decreased from 1x to 0.9x Additional Adjustments Headshot multiplier increased from 1.07x to 1.

15x Lower Torso and Leg multipliers decreased from 0.83x to 0.7x Increased recoil strength and deviation Attachment Adjustments Vertical Foregrip Horizontal Recoil improvement reduced from 30% to 20% Ranger Foregrip Horizontal Recoil improvement reduced from 13% to 10% Additional Adjustments Upper Torso multiplier decreased from 1.

1x to 1x Lower Torso and Leg multipliers decreased from 0.95x to 0.85x Attachment Adjustments 3-Round Burst Reduced View Kick strength and deviation Reduced Gun Kick strength Additional Adjustments Headshot multiplier increased from 1.

04x to 1.2x Lower Torso multiplier decreased from 1x to 0.9x Leg multipliers increased from 0.

82x to 0.9x Additional Adjustments Headshot multiplier increased from1.07x to 1.

12x Leg multipliers decreased from 1x to 0.85x Additional Adjustments Headshot multiplier increased from 1.07x to 1.

3x Lower Torso multiplier increased from 0.9x to 0.95x Arm multipliers decreased from 1x to 0.

8x Attachment Adjustments Binary Trigger Headshot damage scaling increased from 12% to 15% Vertical Recoil improvement increased from 10% to 20% Horizontal Recoil improvement increased from 10% to 20% Shotguns Additional Adjustments Reduced View Kick strength Additional Adjustments Reduced View Kick strength Attachment Adjustments Slugs Reduced screen shake while firing CHF Barrel Vertical Recoil penalty reduced from 40% to 25% Horizontal Recoil penalty reduced from 20% to 10% LMGs Additional Adjustments Headshot multiplier increased from 1.15x to 1.2x Leg multiplier increased from 0.

8x to 1x Bullet Velocity increased from 740m/s to 810m/s Additional Adjustments Headshot multiplier increased from 1.1x to 1.2x Lower Torso and Leg multipliers decreased from 1x to 0.

9x Bullet Velocity increased from 690m/s to 800m/s Additional Adjustments Headshot multiplier decreased from 1.12x to 1.1 Upper Torso multiplier increased from 1.

07x to 1x Lower Torso and Leg multipliers increased from 0.85x to 1x Bullet Velocity increased from 760m/s to 800m/s Additional Adjustments Headshot multiplier increased from 1.07x to 1.

3x Lower Torso and Leg multipliers increased from 0.88x to 1.04x Bullet Velocity increased from 770m/s to 790m/s Marksman Rifles Additional Adjustments Headshot multiplier increased from 1.

1x to 1.2x Attachment Adjustments Full Auto Attachment Maximum Damage increased from 26 to 28 Maximum Damage Range decreased from 48.2m to 36.

8m Medium Damage Range decreased from 60.9m to 45.7m Minimum Damage decreased from 22 to 21 Minimum Damage Range decreased from >60.

9m to >45.7m Headshot multiplier increased from 1.12x to 1.

15x Lower Torso and Legs multipliers increased from 0.94x to 1x Slightly reduced View Kick strength Additional Adjustments Arm multipliers increased from 0.9x to 1x Leg multipliers increased from 0.

65x to 0.9x Received Flinch reduced by 20% Attachment Adjustments CHF Barrel Vertical Recoil penalty increased from 55% to 60% Horizontal Recoil penalty increased from 20% to 40% Additional Adjustments Headshot multiplier increased from 1.1x to 1.

2x Lower Torso multiplier increased from 0.82x to 0.9x Additional Adjustments Now uses AR/LMG ammo instead of DMR/Sniper Ammo Headshot multiplier increased from 1.

1x to 1.2x Upper Torso and Arms multipliers increased from 0.9x to 1x Received Flinch reduced by 40% Additional Adjustments Lower Torso multiplier decreased from 0.

95x to 0.9x Leg multipliers increased from 0.7x to 0.

9x Adjustments Lower Torso and Upper Arm multipliers increased from 0.95x to 1.2x Leg multipliers increased from 0.

7x to 0.9x Pistols Additional Adjustments Headshot multiplier increased from 1.2x to 2.

5x Upper Torso and Arm multipliers increased from 1x to 2 Lower Torso and Leg multipliers increased from 1x to 1.5x Additional Adjustments Headshot multiplier increased from 1.2x to 3x Upper Torso, Arm, Lower Torso and Leg multipliers increased from 1x to 2x Additional Adjustments Headshot multiplier increased from 1.

2x to 2.4x Upper Torso and Arm multipliers increased from 1x to 1.5x Launchers Special Additional Adjustments Lower Torso and Leg multipliers decreased from 1x to 0.

9x Helpful Warzone guides All Verdansk gameplay changes in Season 3 Season 3 patch notes Verdansk return date and details All OG weapons and items returning Best Warzone loadouts Best Assault Rifles Best SMGs Best Snipers Best Warzone controller settings Warzone codes to redeem right now Black Ops 6 Assault Rifles Attachment Adjustments 3-Round Burst Mod Burst Fire Delay reduced from 160ms to 140ms. Adjustments Reduced visual recoil. Additional Adjustments Rate of Fire improved from 460rpm to 600rpm.

ADS Speed improved from 240ms to 230ms. Attachment Adjustments CHF Barrel Attachment Headshot Multiplier increased from 1.5x to 1.

6x. Additional Adjustments Movement Speed increased from 4.7m/s to 4.

8m/s ADS Movement Speed increased from 3.2m/s to 3.3m/s Attachment Adjustments CHF Barrel Attachment Vertical Recoil penalty reduced from 50% to 30%.

SMGs Binary Trigger Attachment Additional Adjustments Headshot damage scaling increased from 12% to 15%. Vertical Recoil improvement increased from 10% to 20%. Horizontal Recoil improvement increased from 10% to 20%.

Additional Adjustments Headshot multiplier decreased from 1.27 to 1.24.

(MP Only) Slide to Fire Time improved from 320ms to 300ms. Dive to Fire Time improved from 400ms to 380ms. Increased recoil strength and deviation.

Attachment Adjustments Vertical Foregrip Horizontal Recoil improvement reduced from 30% to 20%. Ranger Foregrip Horizontal Recoil improvement reduced from 13% to 10%. Attachment Adjustments 3-Round Burst Mod Reduced View Kick Strength and Deviation.

Reduced Gun Kick Strength. Shotguns All three shotguns have improvements to their alternate ammo types: Dragon’s Breath and Slug Rounds. Dragon’s Breath now has a slightly higher damage over time, as well as longer range.

Pellet damage is also being improved at various ranges. The goal is to make Dragon’s Breath a longer range alternative that still retains a classic shotgun feel. Shotgun Attachment Adjustments Dragon’s Breath Burn damage increased from 25 to 30.

Slugs Attachment Additional Adjustemnts Headshot damage scaling increased from 50% to 60%. Adjustments: General Adjustments Rate of Fire improved from 188rpm to 200rpm. Improved shot queuing.

Reduced View Kick Strength. Slugs Attachment Additional Adjustemnts Headshot damage scaling increased from 50% to 60%. Additional Attachment Adjusments CHF Barrel Headshot multiplier increased from 1.

15x to 1.3x. Adjustments: General Adjustments Reduced View Kick Strength.

Slugs Attachment Additional Adjustemnts Reduced screen shake while firing. Neck damage scaling removed (was 10% increase). Upper Torso damage scaling removed (was 10% increase).

Upper Arms damage scaling removed (was 10% increase). Lower Torso damage scaling now reduced by 20%. Lower Arms damage scaling now reduced by 20%.

Hands damage scaling now reduced by 20%. Upper Legs damage scaling now reduced by 30%. Lower Legs damage scaling now reduced by 60%.

Feet damage scaling now reduced by 60%. Additional Attachment Adjusments CHF Barrel Headshot multiplier increased from 1.1x to 1.

2x. Vertical Recoil penalty reduced from 40% to 25%. Horizontal Recoil penalty reduced from 20% to 10%.

Marksman Rifles Additional Adjustments Rate of Fire improved from 300rpm to 333rpm. Received Flinch reduced by 20%. Attachment Adjustments CHF Barrel Vertical Recoil penalty increased from 55% to 60%.

Horizontal Recoil penalty increased from 20% to 40%. Adjustments: General Adjustments Rate of Fire improved from 200rpm to 230rpm Adjustments: Attachment Adjustments Full Auto Mod Slightly reduced View Kick Strength. Movement Updates Increased crouch to stand speeds by 15%.

Increased crouch to stand speeds while ADS by 39%. Increased directional sprint animation blend speeds for improved fluidity. For more on Black Ops 6 and Warzone, be sure to check out all of the rewards in the return to Verdansk event and how to unlock the HDR .

Related BO6 & Warzone Feb 21 update patch notes: Mountaineer Perk & weapon tuning fixes.